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Avatars in Networked Virtual Environments

Author:  Daniel Thalmann (Editor), Nadia Magnenat-Thalmann (Editor), Tolga K. Capin (Editor), Igor S. Pandzic (Editor)
Format:  Hardcover
Publish Date:  July 1999
ISBN-10:  0471988634
ISBN-13:  9780471988632
List Price:  $130.00
For the best price: Click here for the lowest prices on:  Avatars in Networked Virtual Environments or just Buy  Avatars in Networked Virtual Environments  from Amazon.com

Pages:  269
Publisher:  John Wiley & Sons Inc

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Click on this books subject categories to see related titles:
Subjects > Computers > Virtual reality > Virtual reality
Subjects > Interactive multimedia
Subjects > Avatars (computer graphics)
Subjects > Shared virtual environments


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About This Book:

Title: Avatars in Networked Virtual Environments

Details
Language:        English

Size
Length:        269 Pages
Weight:        1.4 Pounds
Height:         10 Inches
Width:          6.8 Inches
Thickness:    0.8 Inches


Publisher Notes
Avatars in Networked Virtual Environments Tolga K. Capin Computer Graphics Lab, EPFL, Lausanne, Switzerland Igor S. Pandzic MIRALab, University of Geneva, Switzerland Nadia Magnenat-Thalmann MIRALab, University of Geneva, Switzerland Daniel Thalmann Computer Graphics Lab, EPFL, Lausanne, Switzerland Telepresence is the future of multimedia systems and will allow participants to share professional and private experiences, meetings, games and parties. Networked Virtual Environments (NVEs) are systems that allow distant users to interact in a common Virtual Environment. One of the areas of research in NVEs is the user representation or 'avatar', the way that participants are geographically represented in Virtual Environments.
* Examines solutions to the Virtual Life Network (VLNET) system, a flexible framework for Virtual Humans in NVEs
* Presents different means of facial communication, gesture and non-verbal communication
* Provides details for solving all problems of handling Virtual Human data across the network
* Analyses the potential relation of the future MPEG-4 standard to NVEs
* Discusses the standardisation of Virtual Humans in VRML
* Includes applications such as a Virtual tennis game and studies the experimental results and achievements.
Essential reading for a wide-ranging audience including computer scientists, engineers in communication systems, undergraduate and postgraduate students of computer science, and researchers in computer animation, visualisation and communications technology.

Book Details Summary: The title of this book is Avatars in Networked Virtual Environments and it was written by Daniel Thalmann (Editor), Nadia Magnenat-Thalmann (Editor), Tolga K. Capin (Editor), Igor S. Pandzic (Editor). This edition of Avatars in Networked Virtual Environments is in a Hardcover format. This books publish date is July 1999 and it has a suggested retail price of $130. There are 269 pages in the book and it was published by John Wiley & Sons Inc. The 10 digit ISBN is 0471988634 and the 13 digit ISBN is 9780471988632. For the most current lowest price, Click Here.

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